# Details ## General As a [[Utilize]] action, you can use [[Manacles]] to bind an unwilling Small or Medium creature within 5 feet of yourself that has the [[Grappled]], [[Incapacitated]], or [[Restrained]] condition if you succeed on a DC 13 Dexterity (Sleight of Hand) check. While bound, a creature has [[Disadvantage]] on attack rolls, and the creature is [[Restrained]] if the Manacles are attached to a chain or hook that is fixed in place. Otherwise it has the [[Restrained]] condition but its [[Speed]] is not 0. ## Escape Escaping the Manacles requires a successful DC 20 Dexterity (Sleight of Hand) check as a [[Utilize]] Action. Bursting them requires a successful DC 25 Strength (Athletics) check as a [[Utilize]] Action. Each set of Manacles comes with a key. Without the key, a creature can use Thieves' Tools to pick the Manacles' lock with a successful DC 15 Dexterity (Sleight of Hand) check.